﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace QFramework.Example
{
	public class Example : MonoBehaviour
	{
		// Use this for initialization
		void Start()
		{
			this.Repeat(5)
				.Delay(1.0f)
				.Event(() => { Debug.Log("1 seconds"); })
				.Begin();
		}

		// Update is called once per frame
		void Update()
		{

		}
	}
}